7/31/2023 0 Comments Orcs must die 3 pre orderTo reiterate, this is a non-game related granting issue specific to PlayStation preorder bonuses only. The game is ready to be released on schedule. This specific entitlement issue is being corrected, but it will not be published prior to Orcs Must Die! 3’s release on Friday, July 23. Unfortunately, QA testing has revealed an issue specific to how preorder bonuses and entitlements are physically granted to valid PlayStation customers. It would have been fantastic to explore the lore in greater depth and experience a more fully-realised storytelling experience, but this game is not that.We have a quick message for our incredibly supportive PlayStation fans who have preordered Orcs Must Die! 3. That said, there simply isn’t enough made of it. There is a narrative here too, and every time it comes into play you’ll be impressed by both the quality of the cutscenes, and the voice acting. There’s plenty of incentive to return as well, not just in the copious number of traps to try out, or the online leaderboards where you can see where you stack up against both your friends and the best players online, but in the returning Endless mode that lets you try to survive for as long as humanly (Orcishly?) possible. That might not seem like a huge number, but the standard difficulty provides more than enough challenge that you’ll likely have to try a few different tactics before getting through each level. There’s eighteen campaign scenarios, each with multiple waves of enemies. It all runs like a dream too, even when there’s more Orcs than you can count. The various Orcs are tremendously well constructed and animated, and the huge number of different trap types are visually appealing and distinctive, while the larger scale really shows off the team’s abilities with Unreal Engine 4. It’s disheartening when the game looks as good as it does during these scenarios. War Scenarios do feel much better in co-op, with the scale making more sense with another player in tow, but they’re still not the ultimate expression of the series’ strengths. These should have just been wild opportunities to use hundreds of traps at once, but that never really materialises. Once you add in the fact that the large-scale map is actually pretty wearying to run about in, especially as a solo player, and that there aren’t enough funds available to craft extensive route-changing blockades – one of the most fun things in tower defence games – it all feels like a bit of a missed opportunity. You’ll dutifully do that, but you soon find that that it mainly boils down to finding the right spot and spamming the right trigger as you launch as many explosive barrels as possible at the same location in an effort to thin out the Orcs’ advancing line. The Ballista – the most effective large-scale long-range weapon – needs you to hop in and take direct control of it. The first time you see a veritable swarm of Orcs coming towards you is a humbling experience – it’s a real Helms Deep moment – but then the reality becomes apparent. Just as with the other missions, you have chance to set things up beforehand, and then have the enemy unleashed when you’re ready. There are new and unique traps called War Machines specific to these larger battles, and they’re designed to cause as much mayhem and destruction as possible. Instead of keeping you in the close confines of a castle interior, War Scenarios sees you take the battle outside, adding larger, external areas to defend before the Orc hordes pour into your castle with reckless abandon. Unfortunately, that hasn’t made everything better. War Scenarios are where Robot Entertainment have opted for the tried and tested sequel formula of simply making everything bigger. You’re also not trapped into simply sticking with the same traps that you’ve already upgraded, as you can opt to refund all of your previously spent upgrade points and dole them back out to the latest weapons in your arsenal, ensuring you’re never stuck. It’s one of Orcs Must Die! 3’s greatest strengths that they’ve given players such a wide choice of tools, and it allows for different tactics each and every time you play. Starting with the classic metal spike trap, things just get increasingly more lethal and outlandish, with lava pits and spring-mounted launchers giving way to crazy trees that produce sap to confuse the already simple Orcs. The number of different traps you can unlock is frankly unbelievable.
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